
SMIDER approached electronic music composition after studying analogic drums.
He later dedicated himself to his passion for real time applications and installations. Following this path, he realized a freeware custom software for creating noise and glitch music (S.NOISEPLUG) and a player for generative ambient music (BADZEN).
He recently took care of sound editing and composition for animation clip projects currently on air on QOOB/TV and experimental audio/video for art exhibitions. [read more...]